The merge is in accordance with the load order, so if two mods make changes to the same record, the latter's changes will be found in the Bashed Patch (unless some other setting in the Bashed Patch changes it, as the Bashed Patch loads latest.) The plugins does not have to be active at the time of the merge. Plugins selected in the merge menu, have their content merged into the Bashed Patch. When you rebuild the Bashed Patch (by right-clicking on it and choosing the appropriate option from the context menu) there are the groups of options: the merge menu, the import menus and the tweaks menus. Wrye Bash has upped the level of complexity of the Oblivion load order, in a good way (for those that use it or plan to use it.) The presence of the Bashed Patch introduces two new plugin states, merged and imported, and they allow for much greater compatibility among mods. (Ex: "A is B's dependency." => "B is a master of A." => "B modifies A.".
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